Gamble With Your Friends Infinite Money — the Bat Glitch
The GWYF infinite money methods actually filmed: the craps bat reroll glitch step by step, the plinko bat funnel, seed memorization and fallback grinds — with limits and risks.
"Infinite money" in Gamble With Your Friends is a real, filmed thing — several crews have turned a single day into billions and one into 591 billion by floor five. But every method has the same shape: exploit the game's physical, seeded design, then accept its limits. Here are the methods that actually work on camera, ranked by reliability, plus what happens when they fail. The items that multiply winnings are separate — those you buy.
Seen in footage · 2026-09-18Method one: the craps bat reroll (the "infinite money glitch")
The most-watched exploit in the game (its main tutorial video sits at 343k+ views):
- Find the scene baseball bat (spawn points: outside, one per floor, candy-machine top, under the car at certain times).
- Find a craps table — the one daily-rotation dependency: no craps spawn, no method today.
- Play craps. When the roll lands on a losing number, smack the die with the bat — it re-rolls.
- Repeat until your point shows, then collect (2x or 4x depending on the round type).
Limits, filmed: one die survives only about 5-6 smacks before the game "catches on"; the reroll can still land a 7 and lose your stake; and crews report the table (or the exploit) being patched — treat every patch note on updates as a potential off-switch.
Seen in footage · 2026-09-18Method two: the plinko bat funnel
Wedge 2-3 bats into the top lanes of the plinko board as a triangular funnel that blocks the 0.5x slots and steers balls into the 24x edge — filmed locking a side lane into instant max wins. A Gun is wider than the bat and wedges dead without slipping. It is finicky (bats slip, balls knock them loose) and one creator called it too cheesy to repeat — but it produced the biggest single-table numbers on film.
Seen in footage · 2026-09-18Method three: seed memorization (the legitimate one)
Each day's outcomes are fixed by a seed created at day-load, and restarting does not re-roll it. Record two roulette tables' full result sequences, quit, re-enter, bet the known spins — one crew converted that into 98 max bets at 24x on day one. It is slower than the bat but repeatable every day, needs no items, and cannot be patched without changing the game's RNG design.
Seen in footage · 2026-09-18When none of the above spawns
The no-craps-day fallback is honest grinding: min-bet slots rotation (one crew cleared a day's quota with quarter-slot spins, +49K), Minesweeper at its 20% cap, or the small-win ticket farm — hundreds of tiny wins accrue tickets for the item engine. Not infinite, but it keeps the run alive until the bat's table comes back.
Seen in footage · 2026-09-18Is this bannable?
GWYF is a co-op PvE casino — there is no opponent to report you, no leaderboards to protect, and the developers openly built the game around cheating ("cheating allowed" is its design philosophy). The real risks are physical, not administrative: the anti-cheat-ish "game catches on" limit, and patch cycles killing any given method. For the myth version of this question — the rigged-casino theories — the short answer is the seed system explains almost everything players blame on rigging.
Inferred · 2026-09-18Related pages
- Craps guide — the table the whole method hangs on
- Plinko guide — the funnel target
- Roulette guide — the seed method's home
- How to win — what to do with the money once it flows